The Stone Age is the first era in both Age of War games The Stone Age base is a pile of rocks. It is the starting age of all Age of War games, but it is also the weakest age.
Age of War 1
Soldiers:
Slingshot Man (25 gold per unit)
Dino Rider (100 gold per unit)
Turrets:
Rock Slingshot (100 gold per turret)
Egg Automatic (200 gold per turret)
Primitive Catapult (500 gold per turret)
Evolution:
Takes 4000 exp. to evolve to the Medieval Age
Tips
When you start,wait till enemy has 5 units out. Then, use your spell to get enough gold to buy egg launcher.
Age of War 2
This is the only age that features female units.
Slinger
Cost: 100 gold
Build time: 1 second
Hitpoints: 100
Type: Support
Damage: 15-30
Hit speed: Fast
Range: 180
(He throws rocks at enemies)
Clubman
Cost: 130 gold
Build time: 0.8 seconds
Hitpoints: 140
Type: Infantry
Damage: 25-30
Hit speed: Fast
Range: none
(He's a basic fighter with a club)
Speedy Dino
Cost: 200 gold
Build time: 2 seconds
Hitpoints: 125
Type: Anti-armor
Damage: 30-40
Hit speed: Fast
(This is the strongest unit in the stone age, but its weakness are the support type units meaning its weak to projectiles)
Assault Dino
Cost: 600 gold
Build time: 4 seconds
Hitpoints: 350
Type: Armored
Damage: 30-50
Hit speed: Slow
Range: 200
(He is a slow unit, but his attack isn't. He not only attacks but also throws bones at enemies)
(Must be bought with the first upgrade on the list for 300 gold so they could be trained)
Turrets
Mamooth Catapult
Cost: 750 gold
Range: 400
Damage: 8-16
(This is the first turret, it may be the cheapest, but it sure can handle the stone age)
Egg sniper
Cost: 2500 gold
Range: 450
Damage: 7-14
(This is weaker than the Mamooth Catapult but has a good range and throws more rapidly)
Rock Slingshot
Cost: 2200 gold
Range: 300
Damage: 12-20
(The most powerful turret in the stone age, it shoots rocks at enemies but has a low range)
Special Attack
Meteorite Rain
Cost: 2000 XP
(This special attack is a must use attack in case you're short on gold)
Evolving
Evolve to the Spartan age
Cost: 7000 XP
(Spartan age carries more powerful units but only has 1 turret)
ADVICE: If you have empty turret towers, you should first buy the stone age turrets as if you evolve into the Spartan Age you only get 1 turret and it is expensive.
Edited by SoulEmad.
Army of Ages
Unit | Damage | HP | Speed | Cost | Type |
---|---|---|---|---|---|
Gatherer | 2 | 30 | 90 | Biological, Light | |
Spear Hunter | 15 | 65 | 200 | Biological | |
Sling Hunter | 4 | 30 | 320 | Biological, Ranged, Light | |
Boar Rider | 13 | 70 | 470 | Biological, Ranged, Heavy | |
Heavy Slingshot | 14 | 80 | 530 | Mechanical, Ground, Ranged, Heavy | |
Assault Machine | 35 | 220 | 540 | Mechanical, Ground, Melee, Heavy | |
Pterodactil | 25 | 70 | 330 | Biological, Air, Ranged, Light | |
Drachus | 22 | 120 | 640 | Biological, Air, Melee, Heavy |
The Wars
The Stone Age in The Wars are same as Age of War 1.
Mammoth Rider
The Wars II: Evolution
The Stone Age in The Wars II has an elements from Army of Ages and the Dino Rider from Age of War 1 returns with a T-Rex that bites instead of a mounted masked rider that attacks with a spear.
Clubman
Stoneman
Spearman
Dino Rider
Technical Wars
The first age when you begin the game. Any time it attacks it damages with correct sounds.
Clubman $10
Slingshooter $20
Dino Rider $50